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Results: 1-25 | 26-50 | 51-59
Results: 1-25/59

Authors: CROOKALL D
Citation: D. Crookall, EDITORIAL - SILVER JUBILEE CONTINUES AND THANKS, Simulation & gaming, 26(4), 1995, pp. 413-413

Authors: CROOKALL D
Citation: D. Crookall, PLAY AND EDUCATION - FRENCH - BROUGERE,G, Simulation & gaming, 26(4), 1995, pp. 527-528

Authors: CROOKALL D
Citation: D. Crookall, GUIDE EDILUDE - 150 TRAINING GAMES FOR BUSINESS AND EDUCATION - FRENCH - BARTHELEMYRUIZ,C, BALLAN,JJ, Simulation & gaming, 26(4), 1995, pp. 527-527

Authors: CROOKALL D
Citation: D. Crookall, ENTREPRENEURSHIP THROUGH PLAY - FRENCH - CORBEIL,P, Simulation & gaming, 26(4), 1995, pp. 528-528

Authors: CROOKALL D
Citation: D. Crookall, LEARNING THROUGH SIMULATIONS - A GUIDE TO THE DESIGN AND USE OF SIMULATIONS IN BUSINESS AND EDUCATION - FRIPP,J, Simulation & gaming, 26(4), 1995, pp. 528-529

Authors: CROOKALL D
Citation: D. Crookall, JUST PLAYING - THE ROLE AND STATUS OF PLAY IN EARLY-CHILDHOOD EDUCATION - MOYLESS,JR, Simulation & gaming, 26(4), 1995, pp. 529-529

Authors: CROOKALL D
Citation: D. Crookall, SIMULATING SOCIETIES - THE COMPUTER-SIMULATION OF SOCIAL PHENOMENON -GILBERT,N, DORAN,J, Simulation & gaming, 26(4), 1995, pp. 529-529

Authors: CROOKALL D
Citation: D. Crookall, VIRTUAL-REALITY - THROUGH THE NEW LOOKING-GLASS - PIMENTEL,K, TEIXEIRA,K, Simulation & gaming, 26(4), 1995, pp. 529-530

Authors: CROOKALL D
Citation: D. Crookall, FAVORITE BOARD GAMES YOU CAN MAKE AND PLAY - PROVENZO,AB, PROVENZO,EF, Simulation & gaming, 26(4), 1995, pp. 530-530

Authors: CROOKALL D
Citation: D. Crookall, ACTIVE TALK - THE ACTIVE USE OF DISCUSSION IN LEARNING - VANMENTS,M, Simulation & gaming, 26(4), 1995, pp. 530-530

Authors: CROOKALL D
Citation: D. Crookall, YET MORE MUSINGS AND REMINISCENCES, Simulation & gaming, 26(2), 1995, pp. 149-149

Authors: CROOKALL D
Citation: D. Crookall, MORE MUSINGS AND REMINISCENCES, Simulation & gaming, 25(4), 1994, pp. 445-445

Authors: CROOKALL D
Citation: D. Crookall, THE SIMULATION AND GAMING YEARBOOK, VOL 2 INTERACTIVE LEARNING - ARMSTRONG,R, PERCIVAL,F, SAUNDERS,D, Simulation & gaming, 25(4), 1994, pp. 564-566

Authors: CROOKALL D
Citation: D. Crookall, TRICKS OF THE TRADE - OVER 79 EXPERTS REVEAL THE SECRETS BEHIND WHAT THEY DO BEST - DUNN,J, Simulation & gaming, 25(4), 1994, pp. 567-567

Authors: CROOKALL D
Citation: D. Crookall, NEW AGENDAS FOR PEACE RESEARCH - CONFLICT AND SECURITY REEXAMINED - BOULDING,E, Simulation & gaming, 25(4), 1994, pp. 567-567

Authors: CROOKALL D
Citation: D. Crookall, THE 1994 ANNUAL - DEVELOPING HUMAN-RESOURCES - THE 23RD ANNUAL - PFEIFFER,JW, Simulation & gaming, 25(4), 1994, pp. 568-569

Authors: CROOKALL D
Citation: D. Crookall, BRIDGING DIFFERENCES - EFFECTIVE INTERGROUP COMMUNICATION - GUDYKUNST,WB, Simulation & gaming, 25(4), 1994, pp. 568-568

Authors: CROOKALL D
Citation: D. Crookall, CD-ROM PERIODICAL INDEX - A GUIDE TO ABSTRACTED, INDEXED, AND FULLTEXT PERIODICALS ON CD-ROM - ENSOR,P, HARON,S, Simulation & gaming, 25(4), 1994, pp. 568-568

Authors: CROOKALL D
Citation: D. Crookall, CD-ROMS IN PRINT 1993 - AN INTERNATIONAL GUIDE TO CD-ROM, CD-I, CDTV,MULTIMEDIA AND ELECTRONIC BOOK PRODUCTS - REGA,R, Simulation & gaming, 25(4), 1994, pp. 569-570

Authors: CROOKALL D
Citation: D. Crookall, STRUCTURED EXERCISES IN STRESS MANAGEMENT - A WHOLE PERSON HANDBOOK FOR TRAINERS, EDUCATORS AND GROUP LEADERS, VOL 1 - TUBESING,NL, TUBESING,DA, Simulation & gaming, 25(4), 1994, pp. 570-571

Authors: CROOKALL D
Citation: D. Crookall, GROUPVINE - SINCLAIR,J, Simulation & gaming, 25(4), 1994, pp. 570-570

Authors: CROOKALL D
Citation: D. Crookall, STRUCTURED EXERCISES IN WELLNESS PROMOTION - A WHOLE PERSON HANDBOOK FOR TRAINERS, EDUCATORS AND GROUP LEADERS, VOL 1 - TUBESING,NI, TUBESING,DA, Simulation & gaming, 25(4), 1994, pp. 570-571

Authors: CROOKALL D
Citation: D. Crookall, ENTREPRENEURSHIP EDUCATION, Simulation & gaming, 25(3), 1994, pp. 333-334

Authors: CROOKALL D
Citation: D. Crookall, SILVER CELEBRATION, Simulation & gaming, 25(2), 1994, pp. 165

Authors: CROOKALL D
Citation: D. Crookall, 60 GAMES OF COMMUNICATION - FRENCH - BEVI LLE,G, Simulation & gaming, 25(2), 1994, pp. 300-300
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