Cm. Huang et My. Jang, HANDOFF ARCHITECTURES AND PROTOCOLS FOR TRANSMITTING COMPRESSED MULTIMEDIA INFORMATION IN MOBILE PCSS, IEEE transactions on consumer electronics, 43(3), 1997, pp. 784-794
A multimedia presentation always (1) has some realtime requirements to
keep the video/audio continuity, and (2) delivers compressed media un
its to reduce the network bandwidth requirement. In multimedia mobile
systems, e.g., mobile personal communication systems-s(PCSs), (1) the
re-transmission policy for recovering the lost information, which occu
rs during handoff, cannot be adopted because it cannot meet the real-t
ime requirement, and (2) if some inter-unit-based compression techniqu
es are adopted, the characteristic of losing information during handof
f results in losing a number of media units, which causes very serious
discontinuity in video/audio presentations, Additionally, a multimedi
a system always allocates a lot of buffers at client site to smooth th
e random network delays. However, the client devices in mobile systems
, i.e., the mobile PCS handset-s are not always associated with larger
buffers in order to reduce the cost, physical size, etc. These issues
should be resolved to have smooth multimedia presentations in a mobil
e PCS environment. In this paper, we present a mobile PCS network arch
itecture to achieve smooth multimedia presentations, and propose a neu
, concept, which is called give-point, in the design of handoff protoc
ols to keep the continuity property in video/audio presentations. Base
d on the give-point concept, several handoff protocols that can achiev
e smooth multimedia presentations in a mobile PCS environment are pres
ented.