D. Griffiths et al., PROGRAMMING GENERALIZATION OF SOCIAL SKILLS IN ADULTS WITH DEVELOPMENTAL-DISABILITIES - EFFECTS ON GENERALIZATION AND SOCIAL VALIDITY, Behavior therapy, 28(2), 1997, pp. 253-269
Although many studies have demonstrated the acquisition of social skil
ls in persons with developmental disabilities in the training setting,
in vivo generalization has been more difficult to obtain. In this stu
dy, squads comprising 3 to 4 adults with developmental disabilities fr
om the same group home were randomly assigned to a ''game'' condition
(n = 15) with three generalization strategies, a ''social life'' condi
tion (n = 13), which added to the game condition four generalization s
trategies, or a ''no-training'' control group (n = 15). After training
, the social life group was significantly superior to the no-training
control group on all the generalization and social validity measures;
the game condition was significantly better than the control group on
one posttest generalization measure only. Furthermore, the social life
condition was significantly superior to the game condition on percent
age correct in the last game session and in a 3-month follow-up on the
frequency of target skills displayed in the participants' natural set
tings. The findings indicate that meaningful generalization and social
validity can be obtained when sufficient generalization strategies ar
e explicitly programmed in the social skills game format.