Radius blends, very important in geometric and solid modeling, can be
seen as the trimmed envelope of a rolling sphere or a sweeping circle
with a constant or variable radius that centers on a spine curve and t
ouches the surfaces to be blended along the linkage curves. Usually, i
n variable-radius blending, the radius is difficult to specify, and th
e spine curve is hard to trace. We propose several geometric constrain
ts to specify the variable radius, which we then translate to a nonlin
ear system to represent the spine curve exactly. This is finally trace
d numerically in a high-dimensional space. We also propose a paradigm
that implements the constraints while tracing along the spine curve in
3D space. We represent the result in parametric form.