A lattice Boltzmann technique for modeling Navier-Stokes fluid flow is
extended to allow steady-state simulations of glaciers and other slow
-flowing solids. The technique is based on a statistical mechanical re
presentation of flowing ice as a set of particles (populations) which
translate and collide on a face-centered cubic lattice. The average tr
ajectories of the populations give the velocities of the ice at any po
int in the glacier. The method has considerable advantages over other
techniques, including its ability to handle complex realistic geometri
es without additional complications to the code. Examples are presente
d for two-dimensional simulations.