The analysis of the sky shows many kinds of hierarchically distributed
objects. We have introduced a multiscale vision model based on the wa
velet transform. The discrete transform is performed by the a trous al
gorithm which furnishes an isotropic vision, with a unique wavelet fun
ction. The vision model is based on the notion of the significant stru
ctures. We identify the pixels of the wavelet transform space (WTS) we
can attribute to the objects. At each scale a region labelling is don
e. An interscale connectivity graph is then established. Connected tre
es are identified from the preceding graph. An object is generally ass
ociated to a subtree built from this graph. The identification of WTS
pixels related to a given object leads to reconstructing an image by p
artial restoration algorithms. The object properties are extracted fro
m the restored image. The main difficulty lies in the object reconstru
ction knowing the wavelet coefficients in the volume where the object
is defined. It is a classical inverse problem. We choose to solve it u
sing iterative algorithms. These algorithms give correct restored imag
es, as we show on different examples, without or with adding a Gaussia
n noise. The influence of close objects can be partially removed.