G. Bertrand et G. Malandain, A NOTE ON BUILDING SKELETON MODELS VIA 3-D MEDIAL SURFACE AXIS THINNING ALGORITHMS, Graphical models and image processing, 57(6), 1995, pp. 537-538
Citations number
11
Categorie Soggetti
Computer Sciences, Special Topics","Computer Science Software Graphycs Programming
In a recent paper (T. C. Lee, R. L. Kashyap, and C. N. Chu, CVGIP: Gra
phical Models Image Process. 56, 1994, 462-478), a new parallel thinni
ng algorithm for extracting both the medial surfaces and the medial ax
es of a 3D object was presented. In this note, we rectify some asserti
ons about 3D simple points characterizations which, in the above, are
inexact. (C) Academic Press, Inc.