S. Volter et al., VIRTUAL-REALITY - PRINCIPLES, POSSIBILITI ES AND PERSPECTIVES AT ORTHOPEDIC-SURGERY, Zeitschrift fur Orthopadie und Ihre Grenzgebiete, 133(6), 1995, pp. 492-500
Virtual Reality is a new form of human-machine interface. Virtual Real
ity integrates the human into the virtual world of the computer. Conce
rning existing Virtual Reality programs and 3D-graphics in medicine th
is article shows possibilities and perspectives for orthopedic surgery
. Using Virtual Reality the orthopedic specialist is able to improve t
he diagnosis, the planning and supporting of operations just as new wa
ys of teaching and training. Virtual Reality (VR) assists disabled ind
ividuals in improving the quality of life an working with computers. P
rinciples will be discussed in respect to the four categories Immersiv
e VR, Desktop VR, Pseudo VR and Inverse VR.