Ca. Phillips et al., HOME VIDEO GAME PLAYING IN SCHOOLCHILDREN - A STUDY OF INCIDENCE AND PATTERNS OF PLAY, Journal of adolescence, 18(6), 1995, pp. 687-691
The recent increase in the home video games market has resulted in the
ready availability of such games. This study attempted to quantify th
e extent of home video game playing in a typical population of 11-16-y
ear-olds (429 males and 387 females). Of the children questioned 77.2%
played video games. The most common pattern of play was daily with mo
st of the players playing for between one half and one hour per day. A
small population of players (7.5% of players: 5.7% of total sample) w
as identified whose behaviour might be considered to be addictive. (C)
1995 The Association for Professionals in Services for Adolescents