R. Barua et S. Ramakrishnan, SIGMA-GAME, SIGMA(-GAME AND 2-DIMENSIONAL ADDITIVE CELLULAR-AUTOMATA()), Theoretical computer science, 154(2), 1996, pp. 349-366
Citations number
11
Categorie Soggetti
Computer Sciences","Computer Science Theory & Methods
The sigma-game, introduced by Sutner, is a combinatorial game played o
n a graph G and is closely related to the sigma-automaton first studie
d by Lindenmayer. A related game is the af-game. In this article, we s
tudy the sigma-game (sigma(+)-game) played on the rectangular grid {1,
2,..., m}x{1, 2,..., n}. We analyse the sigma(+)-game by studying the
divisibility properties of the polynomials p(n)(lambda) which we have
introduced here. (Similar polynomials were earlier studied by Sutner).
We give a simple algorithm for finding the number of solutions for th
e sigma(+)-game and also give a necessary and sufficient condition for
the existence of a unique solution for the sigma(+)-game, thus partia
lly answering a question posed by Sutner. Further, we compute the numb
er of solutions of the sigma(+)-game when one of n, m is of the form 2
(k)-1. Finally, we look at the sigma-game and the sigma(+)-game played
on cylinders and tori and give necessary and sufficient conditions fo
r the existence of unique solutions for these games.