Expert knowledge is often pervaded by imprecision and/or uncertainty,
and this vagueness is considered more and more as a part of the expert
ise. Methods such as probability theory, error calculation, Bayesian a
pproach or certainty factor have been used for a long time in order to
deal with uncertainty or imprecision. Among these methods, fuzzy logi
c has the particularity To allow the management of uncertainty and imp
recision in a unique framework. One of the interests of fuzzy logic in
expert systems is that it handles in a single frame both imprecision
and uncertainty, for instance through the generalized modus ponens app
roach. Shells allowing to implement this approach are usually quite he
avy to handle and a simple shell that implements these concepts has be
en developed in order to provide students with a user-friendly and pow
erful environment. The main originality of this shell, called FLESH (F
uzzy Logic Expert Shell on Hypertext) is that it associates various se
mantics with the implications involved in the production rules. Furthe
rmore, the simplicity of its interfaces has enabled the use the system
for two years for educational purposes. Two expert systems developed
with this shell are shortly described: a decision support system for p
roduction activity control and an expert system, for ball-bearing sele
ction and assembly.