Wh. Chieng et Da. Hoeltzel, POLYGON-TO-OBJECT BOUNDARY CLIPPING IN OBJECT SPACE FOR HIDDEN SURFACE REMOVAL IN COMPUTER-AIDED-DESIGN, Journal of mechnical design, 117(3), 1995, pp. 374-389
Since technique for both polygon-to-polygon clipping and polygon-to-ob
ject boundary (contour) clipping have been developed, it appears that
the visibility problem may exhibit potential for improvement in its ti
me complexity. This paper provides some insight and results concerning
the performance of an object-space hidden surface removal algorithm b
ased on polygon-to-object boundary (contour) clipping. The applicabili
ty of these results to the graphic rendering of partially visible obje
cts in an incremental computer-aided geometric design system, such as
that used in mechanical design, is demonstrated. The polygon-to-object
boundary clipping algorithm is compared with the more conventional po
lygon-to-polygon approach to clipping for hidden surface removal. Exam
ples are included which demonstrate the potential for improving the pe
rformance of software-based hidden surface removal algorithms used in
computer-aided geometric design applications.