HARTS - PERFORMANCE-BASED DESIGN OF DISTRIBUTED HARD REAL-TIME SOFTWARE

Citation
J. Zhu et al., HARTS - PERFORMANCE-BASED DESIGN OF DISTRIBUTED HARD REAL-TIME SOFTWARE, The Journal of systems and software, 32(2), 1996, pp. 143-156
Citations number
6
Categorie Soggetti
System Science","Computer Science Theory & Methods","Computer Science Software Graphycs Programming
ISSN journal
01641212
Volume
32
Issue
2
Year of publication
1996
Pages
143 - 156
Database
ISI
SICI code
0164-1212(1996)32:2<143:H-PDOD>2.0.ZU;2-V
Abstract
We introduce a hard real-time software development environment, called HaRTS, which consists of a performance-based design tool, three stati c scheduling tools, a code generator, and a visualization tool. HaRTS solves three problems: (1) how to specify a real-time system design th at will capture hard deadline requirements and timing information as w ell as traditional control/data flow structure information; (2) how to decide, from the design, if the implementation will meet all deadline s, and (3) how to visualize the system as a running prototype so that design errors can be found before coding. The first problem is solved by adapting SADT/IDEFO to the real-time design domain. We do this by a dding timing information to SADT-like graphical notation, and then ana lyzing the flattened diagram to derive a performance-based design. Pro blem two is solved by a new static scheduling algorithm that considers precedence-constrained tasks as well as hard deadlines. Problem three is solved by incorporating several novel visualization tools into HaR TS: dynamic Gantt charts, task graph animation, and processor animatio n. HaRTS has been successfully used to analyze and improve a number of real-time systems in navigation and flight control. Light-weight Ada task execution, combined with Ada code generation, make HaRTS a practi cal tool for design engineers.