D. Slater et G. Healey, THE ILLUMINATION-INVARIANT RECOGNITION OF 3D OBJECTS USING LOCAL COLOR INVARIANTS, IEEE transactions on pattern analysis and machine intelligence, 18(2), 1996, pp. 206-210
Traditional approaches to three dimensional object recognition exploit
the relationship between three dimensional object geometry and two di
mensional image geometry. The capability of object recognition systems
can be improved by also incorporating information about the color of
object surfaces. Using physical models for image formation, we derive
invariants of local color pixel distributions that are independent of
viewpoint and the configuration, intensity, and spectral content of th
e scene illumination. These invariants capture information about the d
istribution of spectral reflectance which is intrinsic to a surface an
d thereby provide substantial discriminatory power for identifying a w
ide range of surfaces including many textured surfaces. These invarian
ts can be computed efficiently from color image regions without requir
ing any form of segmentation. We have implemented an object recognitio
n system that indexes into a database of models using the invariants a
nd that uses associated geometric information for hypothesis verificat
ion and pose estimation. The approach to recognition is based on the c
omputation of local invariants and is therefore relatively insensitive
to occlusion. We present several examples demonstrating the system's
ability to recognize model objects in cluttered scenes independent of
object configuration and scene illumination. The discriminatory power
of the invariants has been demonstrated by the system's ability to pro
cess a large set of regions over complex scenes without generating fal
se hypotheses.