COMPUTER-GRAPHICS EYE-ANIMATION AND FEELING OF GAZE LINE

Citation
K. Morii et al., COMPUTER-GRAPHICS EYE-ANIMATION AND FEELING OF GAZE LINE, Electronics and communications in Japan. Part 3, Fundamental electronic science, 78(11), 1995, pp. 39-51
Citations number
19
Categorie Soggetti
Engineering, Eletrical & Electronic
ISSN journal
10420967
Volume
78
Issue
11
Year of publication
1995
Pages
39 - 51
Database
ISI
SICI code
1042-0967(1995)78:11<39:CEAFOG>2.0.ZU;2-U
Abstract
In a teleconferencing system with realistic sensations, human images a re generated by computer graphics (CG). This requires animating natura l eye movement with CG. This paper describes a real-time animation tec hnique to generate blinking and gaze shift, while still considering co nvergence using a graphic workstation. Moreover, the feeling of eye co ntact is evaluated using this animation. In this experiment, the gaze generated by CG using two-dimensional (2-D) or 3-D display is evaluate d subjectively and compared with the gaze of an actual person. Also, a n experiment is performed on the time required for perception of eye c ontact when the eyes of the CG image are moving. Then, a real-time CG eye-animation system combined with an eye-movement detector is describ ed. Also, the allowable transmission delay time when using this system is evaluated subjectively.