Dj. Toncich, CHESS - A METHODOLOGY FOR RESOLVING SCHEDULING AND DISPATCH PROBLEMS IN FMSS, International journal of flexible manufacturing systems, 8(1), 1996, pp. 23-43
The objective of the research, presented herein, was to determine whet
her or not the makespan performance of an FMS could be improved by a m
ethodology which draws parallels with the actions of a human chess pla
yer in resolving decision problems in an environment where optimal sol
utions were computationally intractable with current processing techno
logies. The methodology was given the acronym CHESS (Control Heuristic
Embedded System Simulator) and provides a mechanism for using short-t
erm simulation look-aheads to resolve contention problems. The researc
h also sought to determine the relationship between performance improv
ement and ''look-ahead distance.'' The results of the research highlig
ht the fact that the methodology could provide considerable reductions
in the number of contentions and the makespan time for a given range
of part types (approximately 20 percent for the test-case applications
). The most pertinent results, however, are those that highlight the e
ffectiveness of look-ahead distance in terms of improving system perfo
rmance, and these may have a potential to provide a significant impact
in a range of differed areas.