An inspection game is a mathematical model of a situation in which an
inspector verifies the adherence of an inspectee to some legal obligat
ion, such as an arms control treaty, where the inspectee may have an i
nterest in violating that obligation. The mathematical analysis seeks
to determine an optimal inspection scheme, ideally one which will indu
ce legal behavior, under the assumption that the potential illegal act
ion is carried out strategically; thus a non-cooperative game with two
players, inspector and inspectee, is defined. Three phases of develop
ment in the application of such models to arms control and disarmament
may be identified. In the first of these, roughly from 1961 through 1
968, studies that focused on inspecting a nuclear test ban treaty emph
asized game theory, with less consideration given to statistical aspec
ts associated with data acquisition and measurement uncertainty. The s
econd phase, from 1968 to about 1985, involves work stimulated by the
Treaty on the Non-Proliferation of Nuclear Weapons (NPT). Here, the ve
rification principle of material accountancy came to the fore, along w
ith the need to include the formalism of statistical decision theory w
ithin the inspection models. The third phase, 1985 to the present, has
been dominated by challenges posed by such far-reaching verification
agreements as the Intermediate Range Nuclear Forces Agreement (INF), t
he Treaty on Conventional Forces in Europe (CFE) and the Chemical Weap
ons Convention (CWC), as well as perceived failures of the NPT system
in Iraq and North Korea. In this connection, the interface between the
political and technical aspects of verification is being examined fro
m the game-theoretic viewpoint.