Ha. Colle et Rf. Green, INTRODUCTORY PSYCHOLOGY LABORATORIES USING GRAPHIC SIMULATIONS OF VIRTUAL SUBJECTS, Behavior research methods, instruments, & computers, 28(2), 1996, pp. 331-335
Graphical simulations of the behavior of virtual subjects in laborator
y or field microworlds were developed to teach research principles to
introductory psychology students. Students conduct studies in laborato
ry classes, assuming the primary role of being an experimenter. Microw
orld modules were designed to foster the flexible exploration of impor
tant steps in the research process, including hypothesis generation, r
esearch planning and design, behavioral observation or testing, and da
ta summarization and analysis. The modules were designed to impart a s
ense of behavioral ''presence'' so that students would obtain an appre
ciation of realistic behavioral observation and of testing methodologi
es. Microworlds that have been developed include infant preferential l
ooking (cognitive processes), courting behavior of fireflies, personal
ity test development, working memory, operant conditioning, single-cel
l recording of sensory function, and testing of brain-damaged people.
Principles that guided the development of software modules and laborat
ory class exercises are discussed.