NEW ALGORITHM FOR CALCULATING AN INVARIANT OF 3D POINT SETS FROM A SINGLE VIEW

Citation
Y. Zhu et al., NEW ALGORITHM FOR CALCULATING AN INVARIANT OF 3D POINT SETS FROM A SINGLE VIEW, Image and vision computing, 14(3), 1996, pp. 179-188
Citations number
24
Categorie Soggetti
Computer Sciences, Special Topics",Optics,"Engineering, Eletrical & Electronic","Computer Science Artificial Intelligence","Computer Science Software Graphycs Programming","Computer Science Theory & Methods
Journal title
ISSN journal
02628856
Volume
14
Issue
3
Year of publication
1996
Pages
179 - 188
Database
ISI
SICI code
0262-8856(1996)14:3<179:NAFCAI>2.0.ZU;2-Q
Abstract
The invariant used as an index has shown many advantages over the pose dependent methods in model-based object recognition. Although perspec tive, or even weak perspective invariants do not exist for general thr ee-dimensional point sets from a single view, invariants do exist for structured three-dimensional point sets. However, such invariants are not easy to derive. A new interpretation of calculating invariants for a special structure of three-dimensional objects is presented. The 3D invariant structure proposed by Rothwell requires seven points that l ie on the vertices of a six-sided polyhedral and is applicable to posi tion free objects. In comparison, the proposed algorithm requires only six points on adjacent (virtual) planes that provide two sets of four coplanar points and does not require the position free condition. Hen ce it is applicable to a wider class of objects. The algorithm is demo nstrated on images from real scenes.