This article considers the problem of spatial representation for anima
t navigation systems. it is proposed that the global navigation task,
or ''wayfinding,'' is best supported by multiple interacting subsystem
s, each of which builds its own partial representation of relevant wor
ld knowledge. Evidence from the study of animal navigation is reviewed
to demonstrate that similar principles underlie the wayfinding behavi
or of animals, including humans. A simulated wayfinding system is desc
ribed that embodies and illustrates several of the themes identified w
ith animat navigation. This system constructs a network of partial mod
els of the quantitative spatial relations between groups of salient la
ndmarks. Navigation tasks are solved by propagating egocentric view in
formation through this network.