This paper addresses empirically and theoretically a question derived
from the chunking theory of memory (Chase & Simon, 1973a, 1973b): To w
hat extent is skilled chess memory limited by the size of short-term m
emory (about seven chunks)? This question is addressed first with an e
xperiment where subjects, ranking from class A players to grandmasters
, are asked to recall up to five positions presented during 5 s each.
Results show a decline of percentage of recall with additional boards,
but also show that expert players recall more pieces than is predicte
d by the chunking theory in its original form. A second experiment sho
ws that longer latencies between the presentation of boards facilitate
recall. In a third experiment, a Chessmaster gradually increases the
number of boards he can reproduce with higher than 70% average accurac
y to nine, replacing as many as 160 pieces correctly. To account for t
he results of these experiments, a revision of the Chase-Simon theory
is proposed. It is suggested that chess players, like experts in other
recall tasks, use long-term memory retrieval structures (Chase & Eric
sson, 1982) or templates in addition to chunks in short-term memory to
store information rapidly. (C) 1996 Academic Press, Inc.