I. Schreiber et M. Benbassat, FEG STRUCTURES FOR REPRESENTATION AND RECOGNITION OF 3-D POLYHEDRAL OBJECTS, International journal of computer vision, 18(3), 1996, pp. 211-232
Citations number
31
Categorie Soggetti
Computer Sciences, Special Topics","Computer Science Artificial Intelligence
The paper proposes a fast O (n(2.5)) recognition algorithm for partial
ly occluded 3D polyhedral objects, where n is the number of the polyhe
dron vertices. Our approach is based on the generate and test mechanis
m using the alignment approach as its basic recognition tool. The firs
t stage is to align one face of the unknown polyhedron with one face o
f one library model (generate). The second stage is a recursive test p
rocedure that checks the matching of the remaining faces. A new struct
ure called FEG-Face Edge Graph is introduced. This structure stores in
formation about the 2D coordinates of each face and the identity of it
s adjacent faces. A very low complexity is achieved by using a divide
and conquer strategy. Instead of trying to recognize the whole object
at once, we divide it and conquer (recognize) it face by face. This is
done by reducing the recognition problem to generalized subgraph matc
hing problem in which two subgraphs are equal not only when they are i
somorphic, but also when they represent the same part of the same obje
ct. A special mechanism handles false splitting and false merging of a
djacent faces as a result of wrong segmentation. The process lends its
elf to hierarchical parallel processing in that the matching with each
library model may be carried out independently, and also for each mod
el-processing at the pixel level may also be done in parallel. We eval
uated our approach with several real range data images as well as some
synthetic objects. Four of these cases are reported here.