A knee simulating machine is required for the design and evaluation of
total knee replacements, the kinematics and the long-term wear being
aspects of particular importance. There are no generally agreed design
criteria, such that existing designs of simulator have a wide variety
of input and constraint conditions. In this study, it was postulated
that in order to reproduce physiological wear patterns, the correct ki
nematics is required, on the basis that the wear will be a direct func
tion of the sliding, rolling and tractive rolling conditions at the jo
int surfaces. In turn, the correct kinematics would only be achieved b
y the input of physiological forces, by the appropriate constraints on
the fixtures holding the components, and by simulating the soft tissu
e restraints. A knee simulating machine based on these principles was
constructed, and used to test the kinematics of a range of contemporar
y condylar replacement knees. The displacements and rotations varied o
ver a range of almost two times, even with the soft tissue restraints.
Without the restraints, the low constraint designs would have disloca
ted or moved unrealistically. It was concluded that a simulating machi
ne should be based on the input of forces and moments, rather than on
displacements and rotations, in order to provide data of kinematics an
d wear. Copyright (C) 1996 Elsevier Science Ltd.