MODELS FOR 2-PLAYER GAMES IN DESIGN - AN APPLICATION TO AUTOMOTIVE SUSPENSIONS

Citation
A. Kalagatla et al., MODELS FOR 2-PLAYER GAMES IN DESIGN - AN APPLICATION TO AUTOMOTIVE SUSPENSIONS, Mechanics of structures and machines, 24(4), 1996, pp. 453-473
Citations number
11
Categorie Soggetti
Mechanics
ISSN journal
08905452
Volume
24
Issue
4
Year of publication
1996
Pages
453 - 473
Database
ISI
SICI code
0890-5452(1996)24:4<453:MF2GID>2.0.ZU;2-R
Abstract
When a design problem is viewed in the context of an overall system ti me line, a multi-player game model naturally arises. These models cont rast with single-player, multi-objective models commonly used in desig n optimization. In this paper, simple two-player formulations are deve loped for the design of automotive suspensions where several game prot ocols are set up between a braking performance player and a suspension designer. After the models are derived, Nash, Pareto, and Stackelberg solutions are described and interpreted by exploiting the monotonicit ies in the two models.