Aims/background - Many reports have indicated that some patients with
cataract can retain good visual acuity but complain of significant vis
ual problems. This is the first in a series of papers trying to determ
ine what causes these symptoms and whether other clinical tests can pr
edict the real world vision loss. Methods - The effect of a cataract s
imulation with a similar angular distribution of Light scatter as real
cataract on clinical (visual acuity, contrast sensitivity, and disabi
lity glare) and real world vision (face recognition, reading speed, an
d mobility orientation) was investigated. Results - The simulation had
a relatively small effect on visual acuity (6/6 with the simulation),
but much larger effects on contrast sensitivity and low contrast acui
ty with and without glare. The simulation had no effect on high lumina
nce and high contrast real world tasks, such as mobility orientation i
n room light and optimal reading speed. A small, but significant deter
ioration was found for the slightly lower contrast task of face and ex
pression recognition. However, under low luminance conditions, substan
tial defects in mobility orientation were obtained (despite 6/6 acuity
). Conclusions - Although the relative effect of the cataract simulati
on on acuity and contrast tasks is not typical of the average cataract
, it can be found in those cataract patients with visual problems desp
ite good visual acuity. This corroborates the suggestion that it is la
rge amounts of wide angle Light scatter (forward and/or backward) whic
h are at least partly responsible for visual disability in cataract pa
tients with good visual acuity. A patient's reported visual disability
may depend on the percentage of time he or she spends under low contr
ast and/or low luminance conditions, such as walking or reading in dim
illumination, and walking or driving at night, in fog, or heavy rain.