C. Christou et al., SURFACE GRADIENTS, CONTOURS AND THE PERCEPTION OF SURFACE ATTITUDE INIMAGES OF COMPLEX SCENES, Perception, 25(6), 1996, pp. 701-713
Sophisticated computer graphics were used to generate images of three-
dimensional blocks-world scenes to investigate the perception of surfa
ce attitude. Three types of surface primitive (planar blocks, cylinder
s, and ellipsoids) were combined to form structured settings. The expe
riments were designed to investigate whether surface-based information
such as gradients in shading and texture provide any significant adva
ntage in attitude judgments over information derived from object conto
urs. Images of shaded, textured, and line-drawn surfaces formed the st
imulus set. The subjects' task consisted of setting an attitude probe
on different parts of the scene so that the probe appeared to be local
ly coplanar with the perceived surfaces. Analysis of settings accordin
g to attitude components, slant and till, shows remarkable agreement i
n slant settings for the shaded and line-drawn scenes but poor correla
tion between shaded and textured scenes. Similarly, tilt was also easi
ly judged in shaded and line-drawn scenes and the experiments indicate
that explicit surface boundaries are important for stable tilt percep
tion. In general, the results suggest that, for the simple surfaces em
ployed here, surface cues provide little extra information beyond that
which is derived from contours.