Two types of CAI systems have been developed which make it possible to
provide consistent education in plant operation for personnel from no
vice to expert levels and on to professionals like shift supervisors.
The main features are summarized as follows. (1) Realization of an att
ractive feature, representing the fusion of education and amusement. A
two layer structure was adopted, so operators can get systematic know
ledge spontaneously, while enjoying the task. In the lower layer which
is hidden from the operators, an education scenario was created to pr
ovide overall knowledge for the plant operators, such as system config
urations and functions, and normal and emergency operation procedures.
In the upper layer which is shown to operators, an attractive story w
ith a game feeling was constructed corresponding to the education scen
ario. (2) Satisfaction of intrinsic motivation, representing instructi
on according to the learners' level. The student model is derived from
a hierarchical function model which is a goal-oriented mental model o
f a plant operator. It is common to both the teaching course for prese
nting text knowledge of emergency procedures and the indicating course
for actual plant behaviour and procedures using the plant simulator.
The understanding level of each node (element of a function) in the mo
del is evaluated by personal history conditions calculated from both t
he tutoring record of the node and the understanding level of the conn
ecting nodes. (C) 1996 Academic Press Limited