S. Oikawa et H. Tokuda, RTC-THREADS - A USER-LEVEL REAL-TIME THREADS PACKAGE FOR MULTIMEDIA SYSTEMS, IEICE transactions on information and systems, E79D(10), 1996, pp. 1443-1452
In forthcoming multimedia environments, continuous-media data, such as
video and audio data, will be used by a variety of multimedia applica
tions. Multimedia applications require efficient and flexible support
from real-time operating systems. This is because the changes in syste
m and network loads require dynamic management of real-time thread beh
avior. If threads are implemented at the user level, operations on thr
eads can be processed at the user level, and the efficient management
of threads becomes possible by avoiding kernel interventions. Thus, we
can provide an effective platform for multimedia applications. The go
al of our work is to realize high-performance user-level real-atime th
reads which satisfy the above requirements of multimedia systems. In t
his paper we describe the design and implementation of a user-level re
al-time threads package, called RTC-Threads, which is being developed
on the RT-Mach microkernel. The results of performance evaluations sho
w that our user-level real-time threads outperform real-time kernel-pr
ovided threads, which are implemented in the microkernel, in terms of
efficiency and accuracy.