Se. Wong et al., USING A TABLE GAME TO TEACH SOCIAL SKILLS TO ADOLESCENT PSYCHIATRIC-INPATIENTS - DO THE SKILLS GENERALIZE, Child & family behavior therapy, 18(4), 1996, pp. 1-17
Foxx and McMorrow's ''Stacking the Deck'' game was used to teach verba
l interactive skills to three adolescent psychiatric inpatients. Subje
cts were trained on three targeted skills using the game in a unit act
ivity room and those same skills were unobtrusively assessed at other
times and places on the unit by various hospital staff. Game training
produced large and consistent gains in all target responses in the act
ivity room; however, no generalization was recorded in covert assessme
nts taken by staff members at other times of the day and in other livi
ng areas of the unit. To improve performance in daily interactions, an
in-situ training procedure consisting of intermittent verbal prompts
and reinforcement was programmed into the subjects' daily encounters w
ith the staff. This procedure significantly increased use of skills in
all three subjects, with most of these gains maintaining in the two s
ubjects who were available for the 3-month follow-up.