How do we judge an object's velocity when we ourselves are moving? Sub
jects compared the velocity of a moving object before and during simul
ated ego-motion. The simulation consisted of moving the visible enviro
nment relative to the subject's eye in precisely the way that a static
environment would move relative to the eye if the subject had moved.
The ensuing motion of the background on the screen influenced the perc
eived target velocity. We found that the motion of the ''most distant
structure'' largely determined the influence of the moving background.
Relying on retinal motion relative to that of distant structures is u
sually a reliable method for accounting for rotations of the eye. It p
rovides an estimate of the object's movement, relative to the observer
. This strategy for judging object motion has the advantage that it do
es not require metric information on depth or detailed knowledge of on
e's own motion. Copyright (C) 1996 Elsevier Science Ltd