CONCEPTUAL VERSUS PROCEDURAL SOFTWARE TRAINING FOR GRAPHICAL USER INTERFACES - A LONGITUDINAL-FIELD EXPERIMENT

Citation
L. Olfman et M. Mandviwalla, CONCEPTUAL VERSUS PROCEDURAL SOFTWARE TRAINING FOR GRAPHICAL USER INTERFACES - A LONGITUDINAL-FIELD EXPERIMENT, Management information systems quarterly, 18(4), 1994, pp. 405-426
Citations number
42
Categorie Soggetti
Management,"Information Science & Library Science
ISSN journal
02767783
Volume
18
Issue
4
Year of publication
1994
Pages
405 - 426
Database
ISI
SICI code
0276-7783(1994)18:4<405:CVPSTF>2.0.ZU;2-P
Abstract
Graphical user interfaces (GUIs) are rapidly becoming ubiquitous in or ganizations. Most of what we know about software training comes from s tudies of command-line interfaces. This paper compares concept-based v ersus procedure-based content of training materials. Concept-based mat erials define the nature and associations of the objects in the interf ace, while procedure-based materials define how specific tasks are car ried out. This comparison was done using a field experiment. Eighty-tw o volunteers participated in a three-week Windows training program and completed a follow-up questionnaire seven months later. The results s how that the amount learned in such sessions is a function of neither concept-based nor procedure-based training. GUI training should provid e both kinds of information because trainees need to learn both. In ad dition, trainers should be aware of an apparent early plateau in learn ing the Windows GUI.