GAMES-II PROJECT - A GENERAL ARCHITECTURE FOR MEDICAL KNOWLEDGE-BASEDSYSTEMS

Citation
F. Bruno et al., GAMES-II PROJECT - A GENERAL ARCHITECTURE FOR MEDICAL KNOWLEDGE-BASEDSYSTEMS, Computer methods and programs in biomedicine, 45(1-2), 1994, pp. 79-81
Citations number
NO
Categorie Soggetti
Mathematical Methods, Biology & Medicine","Computer Science Interdisciplinary Applications","Engineering, Biomedical","Computer Science Theory & Methods
ISSN journal
01692607
Volume
45
Issue
1-2
Year of publication
1994
Pages
79 - 81
Database
ISI
SICI code
0169-2607(1994)45:1-2<79:GP-AGA>2.0.ZU;2-O
Abstract
GAMES II aims at developing a comprehensive and commercially viable me thodology to avoid problems ordinarily occurring in KBS development. G AMES II methodology proposes to design a KBS starting from an epistemo logical model of medical reasoning (the Select and Test Model). The de sign is viewed as a process of adding symbol level information to the epistemological model. The architectural framework provided by GAMES I I integrates the use of different formalisms and techniques providing a large set of tools. The user can select the most suitable one for re presenting a piece of knowledge after a careful analysis of its episte mological characteristics. Special attention is devoted to the tools d ealing with knowledge acquisition (both manual and automatic). A panel of practicing physicians are assessing the medical value of such a fr amework and its related tools by using it in a practical application.