The method here proposed for the correction of finite-element meshes i
s based on the modification of the coordinates of certain mesh nodes,
the aim being to derive elements with an aspect relation as close as p
ossible to unity. This entirely automatic method can be applied to any
finite-element mesh corresponding to a 3D solid model, while furtherm
ore it is quickly adaptable to various other types, including plane mo
dels or surfaces. The outcome in each case in mesh of higher quality,
a sound basis for a self-adaptive mesh scheme, and a promise of better
results.