Iv. Alexandrov et al., A COMPUTER-SIMULATION STUDY OF THE RELATION BETWEEN GRAIN-BOUNDARY MISORIENTATION DISTRIBUTION AND CRYSTALLOGRAPHIC TEXTURE, Modelling and simulation in materials science and engineering, 3(2), 1995, pp. 149-159
Modelling of two types of crystallographic texture corresponding to co
ld-rolled material (so-called copper type texture) and to completely r
ecrystallized material (cubic texture) has been performed for hypothet
ical FCC metals. Orientation distribution functions (ODFs) of these tw
o states differ considerably in both the position and intensity of tex
ture maxima. These model ODFs have been used as input parameters for s
imulation of basic grain boundary (GB) misorientation spectra. It has
been established that the texture of copper causes little difference i
n basic on misorientation spectra as compared with a textureless polyc
rystal. Apparently, in materials with such a texture, the GB spectrum
is primarily determined by correlations in orientations of adjacent gr
ains. In contrast, the cubic texture has a great influence on basic sp
ectra, and they are significantly different from spectra in a texturel
ess polycrystal. For this type of texture, the GB spectrum is determin
ed by both the texture and the correlation between orientations of nea
rest-neighbour crystallites.