DISTRIBUTED DATABASE DESIGNS AND COMPUTATION STRATEGIES FOR NETWORKEDINTERACTIVE STIMULATIONS

Citation
X. Li et al., DISTRIBUTED DATABASE DESIGNS AND COMPUTATION STRATEGIES FOR NETWORKEDINTERACTIVE STIMULATIONS, Journal of parallel and distributed computing, 25(1), 1995, pp. 72-90
Citations number
22
Categorie Soggetti
Computer Sciences","Computer Science Theory & Methods
ISSN journal
07437315
Volume
25
Issue
1
Year of publication
1995
Pages
72 - 90
Database
ISI
SICI code
0743-7315(1995)25:1<72:DDDACS>2.0.ZU;2-R
Abstract
In real-time interactive training and simulation systems, changes of t he natural terrain surface and other objects are involved. Distributed geographical database and visual simulators are being built to meet t he requirements of low cost and high efficiency. In this paper, four a pproaches for distributing terrain databases and simulation entities a cross loosely coupled networks of simulators are examined. An analytic al model is developed, which can be used to quantitatively estimate th e performance of a distributed system. An experimental simulation stud y is also conducted to validate the analytical method. (C) 1995 Academ ic Press, Inc.