We define communication-proof equilibria in simple games of communicat
ion. These equilibria satisfy a stability condition guaranteeing that
they would not be affected if new opportunities to communicate arose.
We look for partitions of possible equilibria into sets of good and ba
d equilibria. The good equilibria are those that cannot be destabilize
d by another good equilibrium. The remaining equilibria are bad. An eq
uilibrium for the original game is communication proof if its is a goo
d equilibrium in a partition of this form. We prove that communication
-proof equilibria exist and, for a class of common-interest games, com
munication-proof outcomes are efficient. (C) 1995 Academic Press, Inc.