Providing realistic opposing forces is critical to the successful use
of military training simulations. Unfortunately, a number of issues ca
n make the manual control of realistic opposing forces difficult or un
attainable, This paper explores these issues while discussing how Auto
matic Interactive Targets (AITs) can assist Training Exercise Controll
ers (TECs) in providing validated and realistic opposing forces in hig
hly interactive situations. The features of the prototype Remote AIT P
rocessing System (RAPS) are used to demonstrate how an AIT system can
be designed to meet TEC requirements for automated entities, RAPS can
provide remote control of AITs for existing or new systems while provi
ding sufficient features to allow a TEC to appropriately select and co
ntrol AITs for individual training exercises and crew proficiencies.