S. Cohen et al., A MODEL FOR ASSESSING STUDENT INTERACTION WITH EDUCATIONAL SOFTWARE, Behavior research methods, instruments, & computers, 27(2), 1995, pp. 251-256
We present a simple model of generative learning that permits us to de
fine four kinds of interactions and a system for tracing and recording
how students use educational technology. We believe that this model w
ill maintain a link between interaction and learning, thus providing o
ne method for the assessment of a wide range of educational technology
environments. Two results are presented from an evaluation of ConStat
S, a program for teaching conceptual understanding of probability and
statistics. The results illustrate the kinds of insight into generativ
e learning that a detailed trace method can provide.