An architecture for a Real-Time Volume Rendering Engine (RT-VRE) is gi
ven, capable of computing 750 x 750 x 512 samples from a 3D dataset at
a rate of 25 images per second. The RT-VRE uses for this purpose 64 d
edicated rendering chips, cooperating with 16 RISC-processors. A plane
interpolator circuit and a composition circuit, both capable to opera
te at very high speeds, have been designed for a 1.6 micron VLSI proce
ss. Both the interpolator and composition circuit are back from produc
tion. They have been tested and both complied with our specifications.