The design of graphics ASICs for geometry and rasterisation processing
has traditionally involved the use of schematic design entry whereby
functional blocks are netlisted and instantiated on the schematic. Thi
s methodology is fine at the top most hierarchical levels of a design
but becomes tedious and error prone at the lower gate levels. Often th
ese designs are targeted at custom ASICs through the use of silicon co
mpiler technology. Unfortunately, this is an expensive and risky appro
ach to implementing these ASICs, particularly for University research
laboratories where additional funding may not be available to cover no
n-recurring engineering costs, such as multiple mask runs, which may b
e needed due to design errors. This paper presents an alternative to t
hese traditional approaches. A new approach, top down ASIC design with
logic synthesis and optimisation targeting FPGA ASICs, is presented.
Furthermore, exciting new reconfigurable FPGA, FPIC, and MCM technolog
ies are now becoming available at a fraction of the cost of ASIC fabri
cation. These are ideal for prototyping, and we can reuse this technol
ogy for many new graphics hardware designs. We demonstrate through som
e examples of our graphics rasterisation hardware the benefits of this
new approach.