SPEECH VERSUS KEYING IN COMMAND AND CONTROL APPLICATIONS

Authors
Citation
Ri. Damper et Sd. Wood, SPEECH VERSUS KEYING IN COMMAND AND CONTROL APPLICATIONS, International journal of human-computer studies, 42(3), 1995, pp. 289-305
Citations number
23
Categorie Soggetti
Psychology,Ergonomics,"Computer Sciences","Controlo Theory & Cybernetics","Computer Science Cybernetics
ISSN journal
10715819
Volume
42
Issue
3
Year of publication
1995
Pages
289 - 305
Database
ISI
SICI code
1071-5819(1995)42:3<289:SVKICA>2.0.ZU;2-B
Abstract
Experimental comparisons of speech and competitor input media such as keying have, taken overall, produced equivocal results: this has usual ly been attributed to ''task-specific variables''. Thus, it seems that there are some good, and some less good, situations for utilization o f speech input. One application generally thought to be a success is s mall-vocabulary, isolated-word recognition for command and control. In a simulated command and control task, Poock purportedly showed a very significant superiority of speech over keying in terms of higher inpu t speeds and lower error rates. This paper argues that the apparent su periority observed results from a methodological error-specifically th at the verbose commands chosen suit the requirements of speech input b ut make little or no concession to the requirements of keying. We desc ribe experiments modelled on those of Poock, but designed to overcome this putative flaw and to effect a fair comparison of the input media by using terse, abbreviated commands for the keying condition at least . Results of these new experiments reveal that speech input is 10.6% s lower (although this difference is not statistically significant) and 360.4% more error-prone than keying, supporting our hypothesis that th e methodology of the earlier work was flawed. However, simple extrapol ation of our data for terse commands to the situation where keyed comm ands are entered in full suggests that other differences between our w ork and Poock's could play a part. Overall, we conclude that a fair co mparison of input media requires an experimental design that explicitl y attempts to minimize the so-called transaction cycle-the number of u ser actions necessary to elicit a system response-for each medium.