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The premise underlying the SAM project is the importance of simulation
s. Simulations are used to build up understanding by experimenting wit
h different scenarios and to exercise tasks in an efficient and safe w
ay before doing the real job. State-of-the-art multimedia tools allow
a realistic and appealing front-end and give the possibility of repres
enting information in the most appropriate way. In this paper we prese
nt the SAM environment in which a set of existing and SAM developed to
ols are offered to create and use advanced simulation-based learning e
nvironments. The aim of the SAM project is to specify and develop a mo
delling, authoring and learning framework based on state-of-the-art so
ftware tools. The framework will be completed with specific tools supp
orting the learner, the author and the modeller. The backbone of SAM i
s its architecture. It makes it possible to use several cooperative ap
plications, all operating in the same windowing environment. Each appl
ication provides typically only a few of the functionalities. In addit
ion inter-application communication between the different applications
is used. It allows the use of existing applications, e.g. existing mo
dels or multimedia toolkits and can ease the production and learning p
rocess by relying to a large extent on known applications. The SAM Dev
elopment Environment contains three levels. At the first level, the gl
obal design of both course and model is given containing the course st
ructure, the instructional strategies and the purpose of the model ins
ide the course. The second level contains the specification of Instruc
tional Objects. The third level contains all simulation and multimedia
material. The SAM Learner Environment distinguishes five categories i
n which learners may require additional support while studying. These
categories are: controlling the course and information space, understa
nding the subject and retaining that knowledge, analysing and displayi
ng of simulation data, exploratory learning and communication. For eac
h category we describe one or more tools that can support the learner.