A UNIFIED HIERARCHICAL ALGORITHM FOR GLOBAL ILLUMINATION WITH SCATTERING VOLUMES AND OBJECT CLUSTERS

Authors
Citation
Fx. Sillion, A UNIFIED HIERARCHICAL ALGORITHM FOR GLOBAL ILLUMINATION WITH SCATTERING VOLUMES AND OBJECT CLUSTERS, IEEE transactions on visualization and computer graphics, 1(3), 1995, pp. 240-254
Citations number
37
Categorie Soggetti
Computer Sciences","Computer Science Software Graphycs Programming","Engineering, Eletrical & Electronic
ISSN journal
10772626
Volume
1
Issue
3
Year of publication
1995
Pages
240 - 254
Database
ISI
SICI code
1077-2626(1995)1:3<240:AUHAFG>2.0.ZU;2-K
Abstract
This paper presents a new radiosity algorithm that allows the simultan eous computation of energy exchanges between surface elements, scatter ing volume distributions, and groups of surfaces, or object dusters, T he new technique is based on a hierarchical formulation of the zonal m ethod, and efficiently integrates volumes and surfaces, In particular no initial linking stage is needed, even for inhomogeneous volumes, th anks to the construction of a global spatial hierarchy, An analogy bet ween object clusters and scattering volumes results in a powerful clus tering radiosity algorithm, with no initial linking between surfaces a nd fast computation of average visibility information through a cluste r. We show that the accurate distribution of the energy emitted or rec eived at the duster level can produce even better results than isotrop ic clustering at a marginal cost, The resulting algorithm is fast and, more importantly, truly progressive as it allows the quick calculatio n of approximate solutions with a smooth convergence towards very accu rate simulations.