Fx. Sillion, A UNIFIED HIERARCHICAL ALGORITHM FOR GLOBAL ILLUMINATION WITH SCATTERING VOLUMES AND OBJECT CLUSTERS, IEEE transactions on visualization and computer graphics, 1(3), 1995, pp. 240-254
This paper presents a new radiosity algorithm that allows the simultan
eous computation of energy exchanges between surface elements, scatter
ing volume distributions, and groups of surfaces, or object dusters, T
he new technique is based on a hierarchical formulation of the zonal m
ethod, and efficiently integrates volumes and surfaces, In particular
no initial linking stage is needed, even for inhomogeneous volumes, th
anks to the construction of a global spatial hierarchy, An analogy bet
ween object clusters and scattering volumes results in a powerful clus
tering radiosity algorithm, with no initial linking between surfaces a
nd fast computation of average visibility information through a cluste
r. We show that the accurate distribution of the energy emitted or rec
eived at the duster level can produce even better results than isotrop
ic clustering at a marginal cost, The resulting algorithm is fast and,
more importantly, truly progressive as it allows the quick calculatio
n of approximate solutions with a smooth convergence towards very accu
rate simulations.