OBLIQ-3D - A HIGH-LEVEL, FAST-TURNAROUND 3D ANIMATION SYSTEM

Citation
Ma. Najork et Mh. Brown, OBLIQ-3D - A HIGH-LEVEL, FAST-TURNAROUND 3D ANIMATION SYSTEM, IEEE transactions on visualization and computer graphics, 1(2), 1995, pp. 175-193
Citations number
33
Categorie Soggetti
Computer Sciences","Computer Science Software Graphycs Programming","Engineering, Eletrical & Electronic
ISSN journal
10772626
Volume
1
Issue
2
Year of publication
1995
Pages
175 - 193
Database
ISI
SICI code
1077-2626(1995)1:2<175:O-AHF3>2.0.ZU;2-1
Abstract
This paper describes Obliq-3D, a high-level, fast-turnaround system fo r building 3D animations. Obliq-3D consists of an interpreted language that is embedded into a 3D animation library. This library is based o n a few simple, yet powerful constructs that allow programmers to desc ribe three-dimensional scenes and animations of such scenes. By virtue of its interpretive nature, Obliq-3D provides a fast-turnaround envir onment. The combination of simplicity and fast turnaround allows progr ammers to construct nontrivial animations quickly and easily. The pape r is divided into three major parts. The first part introduces the bas ic concepts of Obliq-3D, using a series of graduated examples. The sec ond part shows how the system can be used to implement Cone Trees. The third part develops a complete animation of Dijkstra's shortest-path algorithm.