The claim that computer personalities can be human personalities was t
ested by demonstrating that (1) computer personalities can be easily c
reated using a minimal set of cues, and (2) that people will respond t
o these personalities in the same way they would respond to similar hu
man personalities. The present study focused on the ''similarity-attra
ction hypothesis,'' which predicts that people will prefer to interact
with others who are similar in personality. In a 2 x 2, balanced, bet
ween-subjects experiment (n = 48), dominant and submissive subjects we
re randomly matched with a computer that was endowed with the properti
es associated with dominance or submissiveness. Subjects recognized th
e computer's personality type, distinct from friendliness and competen
ce. In addition, subjects not only preferred the similar computer, but
they were more satisfied with the interaction. The findings demonstra
te that personality does not require richly defined agents, sophistica
ted pictorial representations, nautral language processing, or artific
ial intelligence. Rather, even the most superficial manipulations are
sufficient to exhibit personality, with powerful effects. (C) Academic
Press Limited