ANNOTATING OBJECTS FOR TRANSPORT TO OTHER WORLDS

Authors
Citation
D. Ungar, ANNOTATING OBJECTS FOR TRANSPORT TO OTHER WORLDS, ACM SIGPLAN NOTICES, 30(10), 1995, pp. 73-87
Citations number
15
Categorie Soggetti
Computer Sciences","Computer Science Software Graphycs Programming
Journal title
Volume
30
Issue
10
Year of publication
1995
Pages
73 - 87
Database
ISI
SICI code
Abstract
In Self 4.0, people write programs by directly constructing webs of ob jects in a larger world of objects. But in order to save or share thes e programs, the objects must be moved to other worlds. However, a conc rete, directly constructed program is incomplete, in particular missin g five items of information: which module to use, whether to transport an actual value or a counterfactual initial value, whether to create a new object in the new world or to refer to an existing one, whether an object is immutable with respect to transportation, and whether an object should be created by a low-level, concrete expression or an abs tract, type-specific expression. In Self 4.0, the programmer records t his extra information in annotations and attributes. Any system that s aves directly constructed programs will have to supply this missing in formation somehow.