The branching patterns of radiating ridges on surfaces of tensile join
ts and shatter cones were simulated and quantified, and their scaling
properties were examined in three dimensions by means of a technique n
ew to geology, the slit-island method. Results show that the textures
are fractal over a wide range of scales. Accordingly, an algorithm sim
ulates growth of tensile fracture-surface features by combining a set
of rules with an element of randomness. The simulated surfaces are fra
ctal and strikingly similar to natural fracture surfaces. These and ot
her complex branching patterns observed in geology are likely due to a
n interplay of deterministic and random processes.