Inspired by the successful description of the first steps of molecular
evolution by the quasispecies theory and the successful application o
f quasispecies-like algorithms to optimization problems, we propose a
hierarchically organized algorithm. This new algorithm is able to solv
e a spin glass and a travelling salesman problem using only point muta
tions. Furthermore, it performs better under comparable circumstances
than the ordinary quasispecies algorithm. Depending on the structure o
f the fitness landscape of the examined problem under consideration th
e hierarchically organized algorithm proves to be much more suitable t
han a simple quasispecies algorithm, especially in clustered landscape
s. Tuning the error rates reveals the critical minimum copy fidelity n
ecessary to guarantee optimization. We propose to incorporate hierarch
ical concepts into optimization algorithms inspired by biological evol
ution, such as genetic algorithms.