Involving students in learning a small amount of programming language
can enable the teacher to illustrate many of the important concepts of
electronic information systems. It introduces them to experiential le
arning situations involving system design and operation, information h
andling and the man-machine interface. This paper describes how the au
thoring language PILOT has been used with arts and humanities undergra
duates to increase their understanding of the power and potential of i
nformation technology, and to involve them in information problems tha
t relate to their other humanities studies.