The objective of this paper is to develop a new implicit representatio
n of free-form surfaces which is well suited for modeling as well as f
or high-quality rendering purposes. The core of our approach is a sche
me for constructing tangent plane continuous surfaces passing through
an arbitrary set of points in R3 according to some prescribed topology
which is supposed to be given in terms of a piecewise triangular inte
rpolant of the points. The constructed surface consists of algebraic p
atches of degree three and matches given normal directions at the data
points. In contrast to an earlier scheme based on quadric patches it
requires a significantly less complicated patch structure, is complete
ly local, and involves a robust default choice for shape parameters wh
ich, in particular, supports selecting the ''correct'' zero sheets of
the third-order patches.